"Tale," offers a compassionate approach to a deeply human challenge.
It recognizes the frustration and isolation faced by individuals with Aphasia, a condition that robs them of their ability to easily communicate after a stroke. "Tale" aims to restore a vital part of their lives by using AI to understand their intended speech, offering a technological hand to help them express themselves and reconnect with the world around them.
It’s about more than just technology; it’s about empowering individuals and acknowledging the profound impact of losing one's voice.
"Tale," offers a compassionate approach to a deeply human challenge. It recognizes the frustration and isolation faced by individuals with Aphasia, a condition that robs them of their ability to easily communicate after a stroke. "Tale" aims to restore a vital part of their lives by using AI to understand their intended speech, offering a technological hand to help them express themselves and reconnect with the world around them.
It’s about more than just technology; it’s about empowering individuals and acknowledging the profound impact of losing one's voice.
"Tale," offers a compassionate approach to a deeply human challenge. It recognizes the frustration and isolation faced by individuals with Aphasia, a condition that robs them of their ability to easily communicate after a stroke. "Tale" aims to restore a vital part of their lives by using AI to understand their intended speech, offering a technological hand to help them express themselves and reconnect with the world around them. It’s about more than just technology; it’s about empowering individuals and acknowledging the profound impact of losing one's voice.
Organization
University of Washington,
UW Speech Clinic
Role
Lead Researcher and Designer
Team
1 Designer, 3 Developers, 1 PM